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Tomb Raider (Xbox 360)

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GfK Games Chart (Week 10 - Norway)". GfK. Archived from the original on 22 June 2011 . Retrieved 18 March 2013. Six official novels have also been written. The first three, set within the original timeline, were published between 2003 and 2005. The first novel, The Amulet of Power, was set after the events of The Last Revelation, while its sequels The Lost Cult and The Man of Bronze are set after the first novel. [77] [78] [79] Another novel set within the 2013 reboot timeline, Tomb Raider: The Ten Thousand Immortals, was published in 2014 as a continuation of the original story. [80] A fifth book, titled Lara Croft and the Blade of Gwynnever, also written by Dan Abnett and Nik Vincent was published in late 2016, and is a stand-alone adventure. [81] The sixth book, Path to Apocalypse, written by S. D. Perry and published in 2018, is a tie-in to the Shadow of the Tomb Raider game and is set between the Mexico and Peru parts of the game. [82] Year After a three-year gap, Tomb Raider: The Angel of Darkness was released on Microsoft Windows and PlayStation 2 (PS2) in 2003. The PlayStation 2 version was released in Japan that same year. [15] [19] The next entry, Tomb Raider: Legend, was released worldwide in 2006 for the Microsoft Windows, PlayStation 2, Xbox, Xbox 360, PlayStation Portable (PSP), GameCube, Game Boy Advance (GBA) and Nintendo DS. [8] [20] [21] The Xbox 360, PlayStation 2 and PlayStation Portable versions were released in Japan the same year. [22] A year later, a remake of the first game titled Tomb Raider: Anniversary was released worldwide in 2007 for Microsoft Windows, PlayStation 2, PlayStation Portable, Xbox 360 and the Wii. [23] The next entry, Tomb Raider: Underworld, was released in 2008 on Microsoft Windows, PlayStation 3 (PS3), PlayStation 2, Xbox 360, Wii and DS. [24] [25] [26] The PlayStation 3, PlayStation 2, Xbox 360 and Wii versions were released in Japan in 2009. [27] [28] [29] [30] Promotional release included with the French magazine Total Play, issue 14. Includes music from Tomb Raider, II and III. [72] Beginning in 1997, Lara Croft was featured in multiple comics produced by Top Cow Productions. Her first appearance is a cameo in Witchblade. She later appeared in a titular comic book series which ran for fifty issues from 1999 to 2005. An attempt by Top Cow to restart the comic in 2007 stalled due to licensing issues. [73] [74] [75] A new comic book series began in 2014, set within the 2013 reboot's continuity and bridging the narrative gap between the reboot and its sequel. [76] Novels [ edit ]

Following Tomb Raider: Underworld, Crystal Dynamics was split into two teams; one beginning work on the next sequential pillar of the Tomb Raider franchise, the other focusing on the newly created spin-off Lara Croft series (debuting with Lara Croft and the Guardian of Light in 2010). [16] Following pre-announcement media hype while the game's title was under embargo, in November 2010, Square Enix filed for trademark of the slogan for the new Tomb Raider game; "A Survivor is Born". [17] Square Enix revealed in December that Tomb Raider was in production for nearly 2 years. [18] Studio head Darrell Gallagher said that the new title is unlike anything what was before, describing it as an origin story of Lara Croft and her journey on a new way. [19] [5] Tomb Raider (Inc Exclusive digital comic)". ShopTo.Net. Archived from the original on 23 February 2013 . Retrieved 8 March 2013. Podcast: Episode 4". Official Tomb Raider Blog (via Tumblr). 17 October 2011. Archived from the original on 2 September 2013 . Retrieved 13 July 2012.In the third mainline installment of the original saga, Lara sets out to find the Infada Stone, one of four crystalline artefacts crafted thousands of years ago from the remnants of a meteorite. Realising the nefarious Dr. Willard is aiming to use the statues to speed up the evolutionary process; she sets out to find the remaining three artefacts before the entire planet is mutated. Mitchell, Richard. "Crystal Dynamics: Tomb Raider had best week one sales in franchise history". Joystiq. Archived from the original on 9 February 2015 . Retrieved 30 March 2013. Romano, Sal (16 April 2013). "Famitsu Review Scores: Issue 1269". Gematsu. Archived from the original on 19 April 2013 . Retrieved 21 April 2013.

a b Yin, Wesley (11 March 2013). "UK chart: Tomb Raider biggest launch of the year so far". Eurogamer.net. Eurogamer. Archived from the original on 14 March 2013 . Retrieved 11 March 2013. TOMB RAIDERwas developed by Crystal Dynamics, the same studio that created Tomb Raider: Legend, Anniversary and Underworld, as well as Lara Croft and the Guardian of Light, and will be published by Square Enix. This time around there is no real-life model representing Lara for promotional events; however, the game will employ extensive use of motion-capture technology. There are no vehicles and no swimming. That isn't to say Lara can't swim, just that the opportunity doesn't happen to arise.

Tomb Raider podcast. First info about... - Aleksandar Dimitrijevic - Facebook". facebook.com. Archived from the original on 12 February 2021 . Retrieved 16 September 2011.

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